ποΈ Intro
Final Factory Logo Final Tagger Logo
ποΈ Getting Started
Installation
ποΈ How Tagger Works
Understanding the structure and functionality of Tagger is essential for effectively managing tags within your Unity projects. Hereβs a breakdown of how Tagger operates:
ποΈ Manage Groups and Tags
Context Menu
ποΈ Scripting
Introduction
ποΈ Samples
You can find the samples for Final Tagger in the Unity Package Manager. Simply navigate to the Final Tagger section and look under the 'Samples' category to access and explore various sample implementations and configurations.
ποΈ Filtering
The TaggerFilter class and TaggerIdAttribute are essential components of the Tagger system, providing powerful functionalities for filtering and identifying GameObjects based on tags. These tools enhance how developers can manage and interact with tags within the Unity environment, both through code and the Unity Inspector.
ποΈ Tagger Id Attribute
The TaggerIdAttribute is a decorator for serialized fields in Unity, enabling those fields to be easily edited within the Inspector. This attribute is specifically designed for working with tags managed by the Tagger system.
ποΈ Upgrading
With the release of version 2.0, Tagger has undergone significant changes to improve its structure and integration. This includes namespace changes and script renaming to better distinguish Tagger scripts from other scripts in your project, especially due to the migration of Tagger to Final Factory. Below are the key changes you need to be aware of when upgrading from version 1.7 or earlier to version 2.0 or later.
ποΈ Changelog
2.3